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 Street Fighter IV

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Jeston
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PostSubject: Street Fighter IV   Street Fighter IV Clock_9Fri 2 Nov 2007 - 8:27

Salut, Very Happy
Alors vous en pensez quoi ??

https://www.youtube.com/watch?v=MZP3WYiOncI

Futur deception ou au contraire ? et le verra t'on sur arcade ou que sur console ?

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Fri 2 Nov 2007 - 8:44

sympa ce trailer, je l'avais deja vu... maintenant on ne voit aucune image du jeu... donc wait n see je dirais Wink
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Fri 2 Nov 2007 - 9:41

Kler mais j'espere quand meme une bonne pitite suite Wink

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 3 Nov 2007 - 19:37

Bon anniv patator alien 30 ans ca ce fete ! drunken drunken drunken
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Wed 7 Nov 2007 - 21:55

Merci gilles54, je repond tard mais j'avais pas vu Wink

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Fri 9 Nov 2007 - 10:53

https://www.youtube.com/watch?v=001cm0i6cVc

Dans cette video le mec laisse sous entendre que le jeu pourrait bien etre en cell shading.
J'espere que ce ne sera pas un jeu au graphisme 3D/Cell shading avec un gameplay 2D, style Battle Fantasia, mais avec un cell shading par dessus.
Enfin, en meme temps il devie toutes les questions posees en repondant "look closely at the trailer", donc wait and see...

Par contre ils ont vraiment des sales gueules ken et ryu...
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Fri 9 Nov 2007 - 19:07

Jeston wrote:

Par contre ils ont vraiment des sales gueules ken et ryu...

C'est justement ce que je me disais: ils n'ont jamais été aussi ratés les pauvres...
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 10 Nov 2007 - 4:00

ce qui fait enocre un peu plus peurs ce sont les commentaires sur les forum de Capcom (USA)

Le jeu serait developpe par une equipe Japonaise pour le compte de Capcom USA proprietaire de la licence.
Il est dit par Capcom qu'une grande importance sera accordee aux demandes des fans. Oui, mais lesquels ?
J'entends par la que les attentes d'un fan japonais sont probablement totallement differentes que celles d'un fan americain.
Lesquelles seront alors prises en compte...

Je dois dire que le point qui me fait le plus stresser c'est sur le 2D/3D Cel Shading.

Concernant le directeur, lorsqu'on voit les jeux sur lesquels il a bosse, ca ne laisse rien sentir de particulierement bon non plus.
Le seul jeux de combat 2D sur lequel il a bosse etant Capcom Fighting Jam qui ne fut malheureusement pas une reussite.

Enfin, tant de question restant pour le moment sans reponse (dumoins claires)
Je me demande vraiment a quoi a va avoir droit pour ce 4eme opus (avec vous l aurez compris une certaine inquietude)
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 10 Nov 2007 - 8:43

jeston j'ai supprimé ton double post Wink
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 10 Nov 2007 - 11:18

c est une honte ! on ne me laisse jamais m'exprimer ici
Razz
nan, mais bon, le wifi merdoie bien ducoup ...
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 10 Nov 2007 - 11:52

tiens ils en sont toujours au wifi les japonais? je pensais qu'il avait deja qqch de plus récent Smile
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sun 11 Nov 2007 - 4:30

ouais, mais je suis pas japonais moua Too funny
Disons que vu que c'est le reseau de la boite d'a cote, je vai pas trop me plaindre Sonic
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 17 Nov 2007 - 15:17

Moi je l'attends avec impatience, et avec les moyen technologique actuels je ne me fais pas trop de soucis
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sun 18 Nov 2007 - 11:53

ouais, enfin en meme temps pour de la 2D... moyens techniques ou pas... actuellement...
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Mon 19 Nov 2007 - 15:07

Jeston wrote:
ouais, enfin en meme temps pour de la 2D... moyens techniques ou pas... actuellement...

Si justement la beauté HD est très importante pour redonner vigeur aux jeux 2D
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Tue 19 Feb 2008 - 13:11

Le jeu sortira au Japon fin juillet 2008 sur Taito Type X².

Par contre, aucune nouvelle concernant une éventuelle sortie européenne (c'est même mal barré vu le peu de pénétration de Taito en Europe; la distribution des jeux se faisant au cas par cas). C'est cool d'avoir gardé un gameplay 2D malgré les persos 3D. Wink

Plus d'info (en jap) sur le site officiel: http://www.capcom.co.jp/sf4/

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Wed 20 Feb 2008 - 16:08

Street Fighter IV a été vôté "jeu le plus populaire" du salon AOU 2008 avec 794 votes. Suivent Mobile Suit Gundam vs Gundam (450 votes) et Lord of Vermillion avec 330 votes.

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Wed 20 Feb 2008 - 23:32

reste plus qu'a espérer que le jeu atterira chez nous... sinon j'entends deja de loin certains dire qu'ils font partie du "SF4-Crew" Rolling Eyes
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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Mon 9 Feb 2009 - 10:44

Le jeu est arrivé en Europe par l'import (notamment à travers Highway Entertainment). On a pu le voir en Angleterre et en France....

Voici une interview de Yoshinori Ono, le producteur de Street Fighter IV: http://ir.capcom.co.jp/english/interview/vol07/

et voici la traduction française: http://www.gamekult.com/articles/A0000069204/

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Tue 3 Mar 2009 - 15:52

Pour le plaisir des yeux parce que franchement quoi qu'on dise : Street Fighter IV est un excellent jeu de combat quelque soit sa version ( Arcade , PS3 ou Xbox 360 ) , voici une vidéo de combos à vous exploser la rétine des yeux tellement c'est beau . Smile


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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Thu 26 Mar 2009 - 15:16

Une nouvelle vidéo de gameplay de SF IV dans le topic même si le jeu est déja sorti : il est excellent (surtout sur PS3 !)


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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 18 Apr 2009 - 15:10

Une annonce en anglais concernant le Championship Mode de SF IV

Street Fighter IV Championship Mode

SF IV's free upgrade will be available for download on April 24th! Championship mode adds some cool new features to SF IV's online mode with the inclusion of Tournament Mode and Replays. Tournament Mode builds upon the battle points system, with players earning "Grad points" to enter higher tier tournaments, where huge amounts of Championship points will be up for grabs. Replays are generated straight from online tournaments, with the top 5000 Championship point leaders able to upload replays.

The PS3 version of the replay function will allow players to rate and tag match videos (similar to that of Youtube); while the Xbox 360 version will allow you to download & save match videos, ands gives you the ability to "turn on" input commands which allows you to watch every joystick command each player makes during a match.

To get even further details about Championship Mode, check out the Capcom Unity blog about it

Capcom-Unity wrote:


SFIV's Free Championship Mode Update !

Street Fighter IV 0904180313357801

Championship Mode, in a nutshell, means hot tournament action and match replays that let you watch the best of the best. Championship Mode goes live for both PS3 and Xbox 360 on Friday, April 24, and it comes entirely FREE.
For anyone that wants more than will fit in a nutshell...
Tournaments:
The tournaments offer a new take on classic SFIV competition. They are broken out into 5 different levels, which means everyone can participate and find a good challenge without getting blown out of the water or bored. You score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). The CP work basically like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

In true tournament tradition, character selection is double-blind. With the CP purse on the line, you won't be able to see who your opponent has picked until you've both made your choices, and the battle is set to begin.
The tournaments are run according to a standard type of single-elimination bracket, but your opponents are generated dynamically. This means the matching system will automatically match you with a player of your skill level participating in that tournament type, so you don’t have to wait around. Since the tournaments are already seeded by player strength, you’re assured quality opponents at your same skill level, as fast as possible. If you can advance through the rounds to take a top placing, you’ll score GP and CP. As your points increase, you’re eligible for tournaments with increasingly strong opponents.

--SG Championship (SUPER GRADE): 5 rounds long. The highest grade championship in which only top players can participate.
--G1 Championship (GRADE 1):5 rounds long, for advanced players
--G2 Championship (GRADE2 2): 4 rounds long, for intermediate players
--G3 Championship (GRADE3) 3 rounds long, for beginners
--FREE Championship (Free Grade): 4 rounds long, open to anyone regardless of their level.

The tournament system is set up to reward you for participating. At G3, you actually score a point even if you get knocked out in your very first match. At G2, you don’t gain points for a first-round loss, but don’t lose any either. Similarly, you never lose points by participating in the FREE rank tournaments. Only in the top G1 and SG tournaments is it possible to lose GP, and even then you only ever lose 5 points for a first-round loss.

One of the best things about the new mode is that can play in tournaments in just the same way you can use the “arcade request” feature, so you’re free to play in arcade mode while waiting for your next tournament challenger, who will be chosen automatically based on your rank.
Last, but most certainly not least, disconnecters, aka pullers, aka ragequitters, your days are numbered: If you disconnect during a match, the system will also dock you your progress in the tournament, so pullers will never be able to advance into the higher ranks of tournaments. What’s even more fun is that the system also happily displays your disconnect percentage, so if you've got a bad habit, it's right there for everyone to see.

Replays
Replays are generated straight from the Championship Mode tournaments. The top 5000 Championship Point leaders will be given the option to upload a replay, which are then available for anyone to watch. Everyone on both X360 and PS3 will have be able to watch any of the replays on their platform, but there are also some system-specific extra features on the replays:

On PS3, viewers can watch your replay and vote in real time according to characteristics like “beautiful” or “funny.” For the nerds, you can vote once every 30 frames (that’s 2x a second!), although there is a cap to avoid total vote spamming. Replays will be ranked according to the user-submitted reviews, making it easy to find the flavor of replays you want to see.

On X360, you can’t vote on the matches, but you can watch and then save a number of your favorites. While watching your saved matches, you’ll also have the option to turn on input commands (just like the Training Mode option), so you can see the gritty details of exactly what button and joystick inputs the top players are using to win.

And just for good meansure, the full press release is below:

Update to Street Fighter IV: Championship Mode comes free!

Capcom is bringing new options to Street Fighter IV with an eye towards serious players. Street Fighter IV’s Championship Mode update expands on the fighting fun by offering players the chance to compete in tournaments and to watch replays of the best tournament matches. Best of all: it comes to you at no cost! The Championship Mode update will be available for both PS3 and Xbox 360 owners on Friday, April 24 (times TBD).

Championship Mode offers you the chance to compete in 5 different grades of tournaments, creating the right challenge for players of every skill level. You’ll score Grade Points (GP) for tournament wins, and as your GP total grows, you’ll become eligible to enter into more exclusive tournaments. Winning tournaments will also net you Championship Points (CP). CP are like “prize money” up for grabs in the tournament. The higher the GP skill of the players in a particular tournament, the bigger the CP prize!

Replay Mode allows you to select and watch the best Championship Mode tournament matches.

On the PlayStation Network, you can rate matches while you watch according to characteristics such as “awesome” or “funny.” Replays are then ranked based on these vote ratings.
On Xbox Live, instead of rating the matches, you can choose to download and save your favorite replays to study the players’ techniques. You’ll also be able to turn on the input commands from both players to be able to review their button and joystick motions in precise detail.

Source : Capcom-Unity.com

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Sat 18 Apr 2009 - 20:12

Même si le jeu est déja sorti , y'a pas de mal à se faire avec une nouvelle vidéo .


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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Mon 20 Apr 2009 - 14:40

Bientôt une date pour Street Fighter IV sur PC

Disponible depuis la fin du mois de février sur Xbox 360 et Playstation 3 dans le monde entier, Street Fighter IV voit sa sortie sur PC se préciser à grands pas. C'est en effet le 1er mai prochain que l'éditeur japonais annoncera la fameuse date de sortie, qui devrait se situer cet été selon nos dernières pistes. En marge de la date, Capcom pourrait également statuer sur l'offre qui pourrait accompagner cette version PC. Il serait en effet de bon ton de permettre aux joueurs PC d'acquérir le meilleur jeu de baston de l'année accompagné de stick(s) arcade, particulièrement nécessaire lorsque l'on ne possède que le bon vieux duo clavier/souris. Réponse le 1er mai donc.

Source : Jeuxvidéo.Fr

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PostSubject: Re: Street Fighter IV   Street Fighter IV Clock_9Fri 24 Apr 2009 - 17:17

Street Fighter IV : le patch est là, tournois en vue !

Street Fighter IV Streetiv_tournois


Depuis ce matin, le patch pour le mode tournois et d'autres friandises est disponible pour Street Fighter IV. Pour accompagner la chose, Capcom met en place un "tournoi européen". Mais attention hein, l'Europe est visiblement un truc à géométrie variable. Vous habitez en Irlande ? En Belgique ? En Suisse ? Raté ! Pas de tournois pour vous : c'est réservé à la France, l'Angleterre, l'Italie, l'Espagne et l'Allemagne. Pire : sur Xbox 360 uniquement...

De quoi faire grincer des dents ! Mais si vous remplissez les conditions, c'est le moment de reprendre l'entraînement : lien internet pour les inscriptions => http://www.capcom-europe.com/sfivofficialtournament/register.php

Source : Gameblog.fr

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